Augmented Reality is a growing area in virtual reality area:
•An Augmented Reality system generates a composite view for the user. It’s a combination of the real scene viewed by the user and a virtual scene generated by the computer that augments the scene generated by the computer that augmented the scene with additional information.
•Augmented reality refers to the overlay of computer-presented information on top of the real world.
•AR combines real and virtual realities.
•It is interactive in real time and is registered in 3D.
•Learning is supported by being exposed to many learning experiences and being connected to many learning opportunities (real and virtual worlds). AR interfaces enhance the real world experience.
•Students are connected and can learn from anywhere and share with anyone. They can bring their knowledge back to the classroom to share with other learners to enhance their learning about different subject areas.
•AR can also be used to enhance collaborative tasks. For example, collaboratively viewing 3D models of scientific data superimposed on the real world or playing a strategy war game superimposed on a real world terrain.
•In educational settings physical objects or props are commonly used to convey meaning. In AR there is an intimate relationship between virtual and physical objects. The physical objects can be enhanced in ways not normally possible such as by providing dynamic information overlay, private and public data display, context sensitive visual appearance, and physically based interactions.
•AR technology can be used to transition users smoothly along the reality-virtuality continuum. Young children often fantasize about being swallowed up into the pages of a fairy tale and becoming part of the story. With AR, they now have this option.
•The basic idea of augmented reality is to superimpose graphics and other sense enhancements over a real-world environment in real-time.
•The graphics will then change to accommodate the user’s or device movements.
There are two components needed in order to make an augmented-reality system work:
•Mobile computing power
Screens and Reports:
Augmented reality is another step further into the digital age as we will soon see our environments change dynamically either through a Smartphone, glasses, car windshields and even windows in the near future to display enhanced content and media right in front of us.
This has amazing applications that can very well allow us to live our lives more productively, more safely, and more informatively.
The performance of all the application is proved to be efficient enough. The application provides facility and flexibility for incorporating, which may be necessary in future. Several JAVA’s exciting features were used during many of the front end applications. The form uses new design and the coding is done using java codes.